Netflix’s High Score proves we need a better history of video games
Tehnologie
The story of video games is too often told by the same kind of person. Reports have extensively detailed the ways the video game industry has centered its orbit around men and boys — particularly white men and boys — and that homogeneity often extends to the people who are allowed to tell the story of games. Writers who were there at the medium’s nativity and made a career of chronicling video game history are also frequently from the same background, blind to the ways in which they are treated
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