Feeling attached to Love and Deepspace characters? How to tell when virtual comfort becomes a crutch

Educatie

Otome games such as Love and Deepspace are taking off everywhere. For players, becoming overly reliant on the bonds formed with these virtual characters poses real-life risks, mental health experts said. Captivated by a brooding artist and having spent much time with him, 19-year-old tertiary student Lin Yu said: "I treat it as a 'romantic level' relationship."  She was referring to Rafayel, a character in Love and Deepspace, an otome game or "maiden game". This genre of video games, targeted